
AIR BOSS
Flight Planning puzzle game
"An interactive flight planning puzzle game where you are the
AIR BOSS. It's your job to get our PASSENGERS from Flexjet's RICHMOND HEIGHTS HQ to their homes. You do this by dragging and dropping PASSENGERS into one of the Flexjet AIRCRAFT and then planning out their route."


Air Boss played across a resolution of
19320 x 2295 inside of Flexjet's Richmond Heights Headquarters


create a flight manifest
drag & drop passengers onto optimal aircraft

Through an iPad Air tablet, a player would connect to the Flexjet monitors, and play the game



flexjet networking
The netcode requirements for this project were tricky. When designing the multiplayer networking, it was unclear what hardware and network protocols I would have access to. As a result, I was tasked with creating a low-cost, modular wireless network that would support multiple Flexjet NovaStar monitors seamlessly as seen here.

The various networking iterations seen throughout development of the project. The final architecture deployed a remote a multiplayer Mirror WebGL game using reverse proxy encryption and an Amazon EC2 Instance server.

Fly them Home
route passengers to their destinations



Flight planning uses A* pathfinding with a Haversine distance coordinate heuristic and a priority queue data-structure



Solve each Level
reduce fuel consumption and travel times



Calculating Score and level awards
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